Tuesday, February 23, 2010

Nadine Jansen & Milena Velba

In the world of problem

Recently passing on that of Bologna , could not refuse from a trip to the Two Towers, a prestigious library dedicated to chess . On the shelves I happened up the book by my friend Fabio Magini of Florence: In the world of problem - Edizioni SC.A.CH

Immediately I found myself immersed in the magical world .

Truly a unique collection: more than 330 diagrams ! All material is drawn from articles, as far back as 1973, Fabio wrote on New Pocket Puzzles . The author guides us to the universe of study, teaching us to appreciate the aesthetic value of this particular form of creativity and old chess. Solve or create problems and studies chess is a real pleasure for those who is devoted mainly to `competitive spirit as me. It 'a reading that can provide inspiration for the games and useful exercise to the calculus of variations. Very interesting to discover the hidden details that you can hide in a position!

Some themes are, however, very far from what could really happen in a real game on the board. Among these I hit one in particular called:

BOWLING

Fabio writes:

pins are called the eight Pawns blacks than in initial position, or in the final of a problem, are arranged around the black king. This particular issue is figured also called "sarcophagus", or "Tomb of the Count" or "Cage of Tamerlane." In these problems, the White has, in addition to the King, the only woman and a minor piece or a pawn. Among the many composition with pins, one of the following diagram is particularly attractive.

CW Mann - 1907

Mate in four moves

How will the woman to penetrate through the cracks of the granite defense surrounding the black king, so give him mad?

Search to find the answer to this nice and abstruse questions.

To read the answer select the space below

After the key 1.Da1! , Black has three continuations that lead to as many different crazy:
if 1. ... D3 e3 2.Dc3 3.e: c d3: d3 4.D: d3 # if 1. 2.Da2 ... c3 + c4 + c5 3.Da5 4.Da8 # , if 1. 2.Dh1 ... e3 + e4 + e5 3.Dh5 4.Df7 #.