Chess is a very competitive game and Thu researchers and chess players are used to compete with passion. To all professional and amateur Zionists, like to win and win whether it's singles matches against a friend than a meeting based on the most competitive rounds.
Over the years, clubs and associations have developed various formulas to bring about the tournament, whether the target was qu ello to direct a tournament in a social circle, whether it was to organize a match to give the crown of champion of the mo ndo.
Regulations, more or less faceted and complex, have always been done in a way not only to ensure smooth running of the tournament that will protect all players and bring out the strongest in the end, whether to allow this to happen over a well-defined time interval.
Usually the pro Crastin rsi of the tournament for too long a period is seen as a problem, and is also successful in im port nti tournament organizers have had to intervene, notwithstanding the original regulations, to close matches that were otherwise dragging too long (think of the world's first challenge Karpov and Kasparov 1984). This "obsession" of the times more rapid and more present than ever in today's hyper-fast society and the idea that whatever we have to close in a short period of time has necessarily led to excesses in the opposite direction (at least in the opinion of the writer). See for example as decided by the last match between world Anand and Topalov , where, in the event of a tie, from a certain point in time would have to give the title using the games of Russian roulette fast, similar to the method using the rigors p er football matches. If Anand-Topalov fortunately was not necessary, but it certainly had, for better or for worse, influence on the preparation of the players.
Within the daily activities of a chess club, lots of members holding a place particularly important. That are designed as preparation for competitive events for the players more standardized or as a simple pastime for those less competitive, they are slow, fast, play in silence or in the discussions and the comments of other visitors, the games are social activities for excellence og ni chess club. Over the years, each circle you create a huge database of games are often underground, collections of eternal challenge between pairs of friends who lined the challenges would pale by number of world champions.
These considerations had to walk around in the minds of some members of the Association Florence Chess when they thought the development of "Tournament Perpetual" of the circle. The basic idea is simple: to try to preserve the history of the many friendly matches that take place within the circle and at the same time take the opportunity to create a sort of infinite tournament in which club members can meet as in a conventional tournament.
These considerations had to walk around in the minds of some members of the Association Florence Chess when they thought the development of "Tournament Perpetual" of the circle. The basic idea is simple: to try to preserve the history of the many friendly matches that take place within the circle and at the same time take the opportunity to create a sort of infinite tournament in which club members can meet as in a conventional tournament.
Clearly a tournament so organized, so can not be conventional. The failure to foresee the end defuses leaving many of the competitive aspects of research related to the final result implied canonical tournaments, making the tournament even more of a friendly tournament, however, where social the desire to win in the end usually emerge.
keyword present in the mind of those who he initially thought the tournament was freedom. Nothing forced combinations, no turns. Players must be left free to play with whom, when and how they want. If two players do not want or can not play against each other (perhaps because they simply attend the club on different days) have to do that, conversely, if two players like for whatever reason always meet each other, must be able do.
keyword present in the mind of those who he initially thought the tournament was freedom. Nothing forced combinations, no turns. Players must be left free to play with whom, when and how they want. If two players do not want or can not play against each other (perhaps because they simply attend the club on different days) have to do that, conversely, if two players like for whatever reason always meet each other, must be able do.
the same way but right now it seemed a good idea to try to stimulate each player in time to meet the largest possible number of "enemies" and put a brake on the scoring of players playing a significant number of games always with the same opponents.
These results can be obtained easily with the simple and elegant rule that underlies the scoring. For each pair of players (A and B) who meet, there is always only one point up for grabs. So, for example, if A and B meet 10 times and to always win, however, only A will have an assigned point, but if the two players win 5 games each, everyone will have half a point. The same if A and B collide 100 instead of 10 times.
These results can be obtained easily with the simple and elegant rule that underlies the scoring. For each pair of players (A and B) who meet, there is always only one point up for grabs. So, for example, if A and B meet 10 times and to always win, however, only A will have an assigned point, but if the two players win 5 games each, everyone will have half a point. The same if A and B collide 100 instead of 10 times.
In this way the only way that a player will earn more points to play (and win of course) with more players available. If, again for example, to win his 100 games with 10 different players, the items to at the end would be 10 instead of one.
The only additions to these basic rules (scoring, and freedom) that are to be assigned a score, two players must have played at least three games between them, which matches have been played in alternating colors and are Medium and long term (ideally for 60 minutes on, though in the end, pe r meet the needs of all it was decided to accept part of 30 minutes). The complete regulations of the tournament, as it has been implemented by the Florence Chess Club, is available from the dedicated page on the site association. The administration of the tournament was also created a special web application .
After one year of the tournament it is time to draw the first conclusions. Most important of all, the tournament has revitalized the activities of the club. Almost spontaneously happened one night of the week (Friday) be devoted to the tournament. Prior to this, on Friday evening was not a particularly active for the club.
After a few numbers: 25 participants, 118 games played, members who played the equivalent of four tournaments with 6 rounds.
The formula of "Perpetual Tournament" that has given so pleasantly shock Florence Chess Association, has attracted interest from other clubs , and the fact that can be taken as a model for other associations that do not please the original proponents, as well as leaders and patrons of our club.
Finally, a playful proposal: that in the future who knows the crown of world champion can not be assigned, also changing every month, with a mechanism similar to that developed by the "Perpetual Tournament.