I want to explain a game which - in my opinion - illustrates well what is the intrinsic beauty of chess. Beauty and serendipity, or find combianzione unexpectedly while you are looking for more. In this case, the connotations of the combination are so special that we can really talk about work of art. White was definitely the player with a strong player and so Black has certainly made some strategic errors, but the incredible series of moves that leads to the final mad he could not reside a priori in the mind of Edward Lasker, or only result from its intentions: it was there, in the game of chess. Michelangelo Buonarroti claimed as "the work and already in the marble, I do I just leave."
" have come to the conclusion that not all of the artists are chess players, but that all chess players are artists. " (Marcel Duchamp)
Ed Lasker - Thomas [A80]
London - Friendly - 1912
see game
1.d4 (Edward Lasker (1885) German-born player, who moved to the U.S. at the beginning of World War I is the winner - with a magnificent sacrifice of Women - this game. It was not a relative of world champion.) 1 ... f5 (Thomas, he plays defense, Dutch, was for many years one of the best English teachers) 2.Cc3 Nf6 3. CF3 e6 4.Ag5 Be7 5.Axf6 Axf6 the idea of \u200b\u200bWhite is simply to push as soon as possible e4 6.e4 fxe4 7.Cxe4 b6 8.Ce5 premature 8 ... 0-0 9.Ad3 Ab7 Black could and should play 9 .... AxC that would bring even to earn the pawn e5 Qe7 10.Dh5 Black opts for a seemingly good defense, but really a disaster, he could still capture the knight e5. Now comes the fun! A sacrifice of Woman from 'origin to the combination. 11.Dxh7 +
mate in eight moves, as many as the black bars that the King should be required to travel up to the sight of the white King! However check the King will come to a cross . 11 ... Rxh7 All moves forced combination involving almost all parts of the White , the fool will be given by the part farthest from the black Re: The Tower in A1, in a move of the King himself! E 'as if the King had told his pieces: " Andatemelo to take that I think I " pieces of white and had divided the task, each with a participating and one move, while pieces blacks remain at the window ... 12.Cxf6 + 12 ... RH6 Double check, if the King were relegated to h8'll quickly crazy with CG6. 13.Ceg4 + Rg5 14.h4 + RF4 15.g3 + Rf3 16.Ae2 + [16.Rf1 gxf6 17.Ch2 # With this option the game could end up with a move in advance of the main line played by Lasker, but 'aesthetic effect would certainly be lower!] 16 ... RG2 17.Th2 + 18.Rd2 Rg1 # [# 18.0-0-0 too crazy with the long castling would a conclusion was just as beautiful: the King of crazy in her room and closes .] 1-0
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" A chess game is a visual and plastic thing, and if it is geometric in a static sense of the word, is at least mechanically, as it is something that moves and is a drawing, a mechanical reality . The pieces are beautiful in themselves, any more than it is game, but what is beautiful - if the word "beautiful" can be used - is the movement. So it's just a mechanical, in effect, for say, a Calder. In chess there are certainly things very beautiful part of the movement, but certainly not in the visual field. And 'the imagination of movement or gesture that gives the beauty, in this case. This is something that takes place entirely in the gray matter. "Marcel Duchamp (from" Engineer of Lost Time "Multiple editions 1977)
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